prototype-based programming
prototüüpprogrammeerimine, isendprogrammeerimine
olemus
klassideta objektprogrammeerimine, mille puhul käitumise taaskasutus (pärilus) tekitatakse olemasolevate objektide (prototüüpide) kloonimisega
= classless object-oriented programming, in which behavior reuse (inheritance) is created by cloning existing objects (prototypes)
ülevaateid
https://en.wikipedia.org/wiki/Prototype-based_programming
http://c2.com/cgi/wiki?PrototypeBasedProgramming
http://www.laputan.org/reflection/warfare.html